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Source code for pytorch_lightning.callbacks.progress.rich_progress

# Copyright The PyTorch Lightning team.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import math
from dataclasses import dataclass
from datetime import timedelta
from typing import Any, Optional, Union

from pytorch_lightning.callbacks.progress.base import ProgressBarBase
from pytorch_lightning.utilities import _RICH_AVAILABLE

Task, Style = None, None
if _RICH_AVAILABLE:
    from rich.console import Console, RenderableType
    from rich.progress import BarColumn, Progress, ProgressColumn, Task, TaskID, TextColumn
    from rich.progress_bar import ProgressBar
    from rich.style import Style
    from rich.text import Text

    class CustomBarColumn(BarColumn):
        """Overrides ``BarColumn`` to provide support for dataloaders that do not define a size (infinite size)
        such as ``IterableDataset``."""

        def render(self, task: "Task") -> ProgressBar:
            """Gets a progress bar widget for a task."""
            return ProgressBar(
                total=max(0, task.total),
                completed=max(0, task.completed),
                width=None if self.bar_width is None else max(1, self.bar_width),
                pulse=not task.started or not math.isfinite(task.remaining),
                animation_time=task.get_time(),
                style=self.style,
                complete_style=self.complete_style,
                finished_style=self.finished_style,
                pulse_style=self.pulse_style,
            )

    @dataclass
    class CustomInfiniteTask(Task):
        """Overrides ``Task`` to define an infinite task.

        This is useful for datasets that do not define a size (infinite size) such as ``IterableDataset``.
        """

        @property
        def time_remaining(self) -> Optional[float]:
            return None

    class CustomProgress(Progress):
        """Overrides ``Progress`` to support adding tasks that have an infinite total size."""

        def add_task(
            self,
            description: str,
            start: bool = True,
            total: float = 100.0,
            completed: int = 0,
            visible: bool = True,
            **fields: Any,
        ) -> TaskID:
            if not math.isfinite(total):
                task = CustomInfiniteTask(
                    self._task_index,
                    description,
                    total,
                    completed,
                    visible=visible,
                    fields=fields,
                    _get_time=self.get_time,
                    _lock=self._lock,
                )
                return self.add_custom_task(task)
            return super().add_task(description, start, total, completed, visible, **fields)

        def add_custom_task(self, task: CustomInfiniteTask, start: bool = True):
            with self._lock:
                self._tasks[self._task_index] = task
                if start:
                    self.start_task(self._task_index)
                new_task_index = self._task_index
                self._task_index = TaskID(int(self._task_index) + 1)
            self.refresh()
            return new_task_index

    class CustomTimeColumn(ProgressColumn):

        # Only refresh twice a second to prevent jitter
        max_refresh = 0.5

        def __init__(self, style: Union[str, Style]) -> None:
            self.style = style
            super().__init__()

        def render(self, task) -> Text:
            elapsed = task.finished_time if task.finished else task.elapsed
            remaining = task.time_remaining
            elapsed_delta = "-:--:--" if elapsed is None else str(timedelta(seconds=int(elapsed)))
            remaining_delta = "-:--:--" if remaining is None else str(timedelta(seconds=int(remaining)))
            return Text(f"{elapsed_delta}{remaining_delta}", style=self.style)

    class BatchesProcessedColumn(ProgressColumn):
        def __init__(self, style: Union[str, Style]):
            self.style = style
            super().__init__()

        def render(self, task) -> RenderableType:
            total = task.total if task.total != float("inf") else "--"
            return Text(f"{int(task.completed)}/{total}", style=self.style)

    class ProcessingSpeedColumn(ProgressColumn):
        def __init__(self, style: Union[str, Style]):
            self.style = style
            super().__init__()

        def render(self, task) -> RenderableType:
            task_speed = f"{task.speed:>.2f}" if task.speed is not None else "0.00"
            return Text(f"{task_speed}it/s", style=self.style)

    class MetricsTextColumn(ProgressColumn):
        """A column containing text."""

        def __init__(self, trainer, pl_module):
            self._trainer = trainer
            self._pl_module = pl_module
            self._tasks = {}
            self._current_task_id = 0
            super().__init__()

        def render(self, task) -> Text:
            from pytorch_lightning.trainer.states import TrainerFn

            if self._trainer.state.fn != TrainerFn.FITTING or self._trainer.sanity_checking:
                return Text("")
            if self._trainer.training and task.id not in self._tasks:
                self._tasks[task.id] = "None"
                if self._renderable_cache:
                    self._tasks[self._current_task_id] = self._renderable_cache[self._current_task_id][1]
                self._current_task_id = task.id
            if self._trainer.training and task.id != self._current_task_id:
                return self._tasks[task.id]
            _text = ""
            # TODO(@daniellepintz): make this code cleaner
            progress_bar_callback = getattr(self._trainer, "progress_bar_callback", None)
            if progress_bar_callback:
                metrics = self._trainer.progress_bar_callback.get_metrics(self._trainer, self._pl_module)
            else:
                metrics = self._trainer.progress_bar_metrics

            for k, v in metrics.items():
                _text += f"{k}: {round(v, 3) if isinstance(v, float) else v} "
            return Text(_text, justify="left")


@dataclass
class RichProgressBarTheme:
    """Styles to associate to different base components.

    https://rich.readthedocs.io/en/stable/style.html
    """

    text_color: str = "white"
    progress_bar_complete: Union[str, Style] = "#6206E0"
    progress_bar_finished: Union[str, Style] = "#6206E0"
    progress_bar_pulse: Union[str, Style] = "#6206E0"
    batch_process: str = "white"
    time: str = "grey54"
    processing_speed: str = "grey70"


[docs]class RichProgressBar(ProgressBarBase): """Create a progress bar with `rich text formatting <https://github.com/willmcgugan/rich>`_. Install it with pip: .. code-block:: bash pip install rich .. code-block:: python from pytorch_lightning import Trainer from pytorch_lightning.callbacks import RichProgressBar trainer = Trainer(callbacks=RichProgressBar()) Args: refresh_rate_per_second: the number of updates per second. If refresh_rate is 0, progress bar is disabled. leave: Leaves the finished progress bar in the terminal at the end of the epoch. Default: False theme: Contains styles used to stylize the progress bar. Raises: ModuleNotFoundError: If required `rich` package is not installed on the device. """ def __init__( self, refresh_rate_per_second: int = 10, leave: bool = False, theme: RichProgressBarTheme = RichProgressBarTheme(), ) -> None: if not _RICH_AVAILABLE: raise ModuleNotFoundError( "`RichProgressBar` requires `rich` to be installed. Install it by running `pip install -U rich`." ) super().__init__() self._refresh_rate_per_second: int = refresh_rate_per_second self._leave: bool = leave self._enabled: bool = True self.progress: Optional[Progress] = None self.val_sanity_progress_bar_id: Optional[int] = None self._reset_progress_bar_ids() self._progress_stopped: bool = False self.theme = theme self._console: Console = Console() @property def refresh_rate_per_second(self) -> float: """Refresh rate for Rich Progress. Returns: Refresh rate for Progress Bar. Return 1 if not enabled, as a positive integer is required (ignored by Rich Progress). """ return self._refresh_rate_per_second if self._refresh_rate_per_second > 0 else 1 @property def is_enabled(self) -> bool: return self._enabled and self._refresh_rate_per_second > 0 @property def is_disabled(self) -> bool: return not self.is_enabled
[docs] def disable(self) -> None: self._enabled = False
[docs] def enable(self) -> None: self._enabled = True
@property def sanity_check_description(self) -> str: return "Validation Sanity Check" @property def validation_description(self) -> str: return "Validation" @property def test_description(self) -> str: return "Testing" @property def predict_description(self) -> str: return "Predicting" def _init_progress(self, trainer, pl_module): if self.progress is None or self._progress_stopped: self._reset_progress_bar_ids() self._console.clear_live() self.progress = CustomProgress( *self.configure_columns(trainer, pl_module), refresh_per_second=self.refresh_rate_per_second, disable=self.is_disabled, console=self._console, ) self.progress.start() # progress has started self._progress_stopped = False
[docs] def on_train_start(self, trainer, pl_module): super().on_train_start(trainer, pl_module) self._init_progress(trainer, pl_module)
[docs] def on_predict_start(self, trainer, pl_module): super().on_predict_start(trainer, pl_module) self._init_progress(trainer, pl_module)
[docs] def on_test_start(self, trainer, pl_module): super().on_test_start(trainer, pl_module) self._init_progress(trainer, pl_module)
[docs] def on_validation_start(self, trainer, pl_module): super().on_validation_start(trainer, pl_module) self._init_progress(trainer, pl_module)
def __getstate__(self): # can't pickle the rich progress objects state = self.__dict__.copy() state["progress"] = None state["_console"] = None return state def __setstate__(self, state): self.__dict__ = state # reset console reference after loading progress self._console = Console()
[docs] def on_sanity_check_start(self, trainer, pl_module): super().on_sanity_check_start(trainer, pl_module) self._init_progress(trainer, pl_module) self.val_sanity_progress_bar_id = self._add_task(trainer.num_sanity_val_steps, self.sanity_check_description)
[docs] def on_sanity_check_end(self, trainer, pl_module): super().on_sanity_check_end(trainer, pl_module) self._update(self.val_sanity_progress_bar_id, visible=False)
[docs] def on_train_epoch_start(self, trainer, pl_module): super().on_train_epoch_start(trainer, pl_module) total_train_batches = self.total_train_batches total_val_batches = self.total_val_batches if total_train_batches != float("inf"): # val can be checked multiple times per epoch val_checks_per_epoch = total_train_batches // trainer.val_check_batch total_val_batches = total_val_batches * val_checks_per_epoch total_batches = total_train_batches + total_val_batches train_description = self._get_train_description(trainer.current_epoch) if self.main_progress_bar_id is not None and self._leave: self._stop_progress() self._init_progress(trainer, pl_module) if self.main_progress_bar_id is None: self.main_progress_bar_id = self._add_task(total_batches, train_description) else: self.progress.reset( self.main_progress_bar_id, total=total_batches, description=train_description, visible=True )
[docs] def on_validation_epoch_start(self, trainer, pl_module): super().on_validation_epoch_start(trainer, pl_module) if self.total_val_batches > 0: total_val_batches = self.total_val_batches if self.total_train_batches != float("inf") and hasattr(trainer, "val_check_batch"): # val can be checked multiple times per epoch val_checks_per_epoch = self.total_train_batches // trainer.val_check_batch total_val_batches = self.total_val_batches * val_checks_per_epoch self.val_progress_bar_id = self._add_task(total_val_batches, self.validation_description, visible=False)
def _add_task(self, total_batches: int, description: str, visible: bool = True) -> Optional[int]: if self.progress is not None: return self.progress.add_task( f"[{self.theme.text_color}]{description}", total=total_batches, visible=visible ) def _update(self, progress_bar_id: int, visible: bool = True) -> None: if self.progress is not None: self.progress.update(progress_bar_id, advance=1.0, visible=visible)
[docs] def on_validation_epoch_end(self, trainer, pl_module): super().on_validation_epoch_end(trainer, pl_module) if self.val_progress_bar_id is not None: self._update(self.val_progress_bar_id, visible=False)
[docs] def on_test_epoch_start(self, trainer, pl_module): super().on_train_epoch_start(trainer, pl_module) self.test_progress_bar_id = self._add_task(self.total_test_batches, self.test_description)
[docs] def on_predict_epoch_start(self, trainer, pl_module): super().on_predict_epoch_start(trainer, pl_module) self.predict_progress_bar_id = self._add_task(self.total_predict_batches, self.predict_description)
[docs] def on_train_batch_end(self, trainer, pl_module, outputs, batch, batch_idx): super().on_train_batch_end(trainer, pl_module, outputs, batch, batch_idx) self._update(self.main_progress_bar_id)
[docs] def on_validation_batch_end(self, trainer, pl_module, outputs, batch, batch_idx, dataloader_idx): super().on_validation_batch_end(trainer, pl_module, outputs, batch, batch_idx, dataloader_idx) if trainer.sanity_checking: self._update(self.val_sanity_progress_bar_id) elif self.val_progress_bar_id is not None: # check to see if we should update the main training progress bar if self.main_progress_bar_id is not None: self._update(self.main_progress_bar_id) self._update(self.val_progress_bar_id)
[docs] def on_test_batch_end(self, trainer, pl_module, outputs, batch, batch_idx, dataloader_idx): super().on_test_batch_end(trainer, pl_module, outputs, batch, batch_idx, dataloader_idx) self._update(self.test_progress_bar_id)
[docs] def on_predict_batch_end(self, trainer, pl_module, outputs, batch, batch_idx, dataloader_idx): super().on_predict_batch_end(trainer, pl_module, outputs, batch, batch_idx, dataloader_idx) self._update(self.predict_progress_bar_id)
def _get_train_description(self, current_epoch: int) -> str: train_description = f"Epoch {current_epoch}" if len(self.validation_description) > len(train_description): # Padding is required to avoid flickering due of uneven lengths of "Epoch X" # and "Validation" Bar description num_digits = len(str(current_epoch)) required_padding = (len(self.validation_description) - len(train_description) + 1) - num_digits for _ in range(required_padding): train_description += " " return train_description def _stop_progress(self) -> None: if self.progress is not None: self.progress.stop() # # signals for progress to be re-initialized for next stages self._progress_stopped = True def _reset_progress_bar_ids(self): self.main_progress_bar_id: Optional[int] = None self.val_progress_bar_id: Optional[int] = None self.test_progress_bar_id: Optional[int] = None self.predict_progress_bar_id: Optional[int] = None
[docs] def teardown(self, trainer, pl_module, stage: Optional[str] = None) -> None: self._stop_progress()
[docs] def on_exception(self, trainer, pl_module, exception: BaseException) -> None: self._stop_progress()
@property def val_progress_bar(self) -> Task: return self.progress.tasks[self.val_progress_bar_id] @property def val_sanity_check_bar(self) -> Task: return self.progress.tasks[self.val_sanity_progress_bar_id] @property def main_progress_bar(self) -> Task: return self.progress.tasks[self.main_progress_bar_id] @property def test_progress_bar(self) -> Task: return self.progress.tasks[self.test_progress_bar_id] def configure_columns(self, trainer, pl_module) -> list: return [ TextColumn("[progress.description]{task.description}"), CustomBarColumn( complete_style=self.theme.progress_bar_complete, finished_style=self.theme.progress_bar_finished, pulse_style=self.theme.progress_bar_pulse, ), BatchesProcessedColumn(style=self.theme.batch_process), CustomTimeColumn(style=self.theme.time), ProcessingSpeedColumn(style=self.theme.processing_speed), MetricsTextColumn(trainer, pl_module), ]

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